User Testing Round One We've tested a majority of both Lab classes at various stages of our project's progression.

Main Takeaway: Our users were struggling with the inability to explore the environment without a headset.
User Testing Round Two Pam helped us to accomplish one of our primary goals of walking in the Unity enviornment.

Main Takeaway:After this testing we began to add more flowers in order to drive one of our primary actions of allowing the user to feel enchanment.
User Testing Round Three After accomplishing our goal of being able to walk we were able to incorporate the HTC Vive controllers for users to walk in the environment.

Main Takeaway: We decided add in additional detail to the pathways in order to lead the user to a specific goal.