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Playsentation
I was invited to be a part of the design panel in LEVEL UP 2015 TAIWAN GAME DESIGN FESTIVAL (http://levelup-twgs.com/) at TECO New York. The curatorial team made a great effort to gather all the talented hard-working Taiwanese Indie game developers in New York. I really wanted to participate but was caught up with other projects [...]
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sys12: polaris
我喜歡利用古董遊戲機來作為媒介,她們的種種硬軟體限制還有快要絕跡的製作程序為我提供了一個充滿挑戰的創作平台。System 12: polaris 是利用80年代的美式任天堂來作為平台,呈現一個孩子飛向北極星的片段。
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8.P.M
8.P.M (8-bit as Poetic Medium) group embroidered patch design in progress. I started to wear coverall recently. It is something I wanted to do for a long time. A good coverall needs good patches so my first patch, here I come! I decided to make 8PM(8-bit as Poetic Medium) my first patch.
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8-Bit Production: Rom Hacking
We have been hacking roms using YY-CHR and hex editor in the past few weeks. We alternated the pattern tables, color palettes, and nametables of existing NES games. The goal of these exercises is to help students feel comfortable working in a lower programming environment. Week 1 was easy. I started out with a brief [...]
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