Classes

As an adventurer in Sea of Embers, The Player will be able to choose between one of three main classes as the game begins.
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Corsair

The Corsair, with their high dexterity, uses a diverse range of weapons to quickly outmaneuver their opponents.

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Militant

The Militant uses their sheer strength and power with the sword to exercise their influence across the Triptych.

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Sihr

The Sihr, or Sorcerer, is a purveyor of magic. Magic in Meraki relies on reverence of The Star. The Sihr's choice to worship a member of The Star directly influences their arcane abilities.

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Origins

As well as choosing a class, The Player will also choose their empire of origin. The location they choose will influence their gameplay.
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Jouxei

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Loarrei

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Aderedge

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Ka'adria

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Dartria

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Ossamaria

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