Nish Bakshi

Profile
Product Design Sophomore

Learning Goals

I wish to learn how to code in HTML and CSS in order to design my own websites this semester. Most of all, I hope to be able to create my own portfolio website that I am proud of by the end of the semester.

Date DuePercent
Week 2Website Analysis 5%
Week 3Midterm Worksheet (8 Steps)5%
Week 3Responsive Mockup5%
Week 3CSS Selection Exercise 5%
Week 4Grid Exersize 5%
First Quarter Assessment25%
Week 5Responsive Wireframe5%
Week 5Code Portfolio Front Page5%
Week 5Quiz
Week 6Typography Poster 5%
Week 7Current Topic Website5%
Week 8Portfolio: Class Presentation 5%
Second Quarter Assessment 25%
Week 9Final: Worksheet5%
Week 10Final: CSS3 Collateral5%
Week 11Final: CSS3 Animatic5%
Week 12Final: HTML/CSS5%
Week 12Final: Modular Navigation5%
Third Quarter Assessment25%
Week 13Final: Multimedia5%
Week 13Final: Alternatives5%
Week 13Final: Peer Review5%
Week 14Final: Forms5%
Week 15Alternative5%
Final Quarter Assessment25%
Week 15Final: Presentation10%
Two assignments dropped:-10%
Total:100%
List of sources and services used

Open AI Text Dialogue

ME: Hi, I'm Nish Bakshi, I'm a sophomore majoring in product design at Parsons. Help me plan my future after graduation.

CHAT GPT: Hi Nish. I’ll treat this as a planning problem under uncertainty, not a motivational speech. Below is a clean, first-principles framework to plan your post-Parsons trajectory as a Product Design major—with concrete options, decision criteria, and timelines.

1. Start from Constraints (not aspirations)

Premises
  • You graduate from Parsons School of Design with a BFA in Product Design.
  • You will compete in a portfolio-driven labor market, not a credential-driven one.
  • Design jobs bifurcate early into conceptual prestige vs commercial viability tracks.
Constraint reality
  • Entry-level design roles are scarce and underpaid.
  • Generalist “industrial designer” roles are shrinking.
  • Hybrid designers (design + X) are winning.

2. Choose a Directional Bet (you must pick one)

You should explicitly choose one of these tracks by junior spring. Drifting is the default failure mode.

Track A — Commercial Product Designer (High employability)
Focus
  • Consumer products, hardware, UX-adjacent physical products
  • Manufacturing realism, DFM/DFA, cost, materials
Signals employers want
  • Manufacturable prototypes
  • CMF logic
  • Vendor communication fluency
  • Tolerance stacks, tooling constraints
Typical roles
  • Product Designer (junior)
  • Industrial Designer
  • Design Engineer (light)
Risk
  • Work can be less “conceptual,” more executional

Confidence this track remains viable: ~0.8

Track B — Conceptual / Critical / Exhibition Designer (High prestige, low income)
Focus
  • Speculative design
  • Social critique
  • Installations, museums, galleries
Signals employers want
  • Strong narrative framing
  • Writing + theory
  • Visual provocation
Outcomes
  • Fellowships
  • Grants
  • MFA → teaching
  • Studio assistant roles
Risk
  • Income instability
  • Long runway to sustainability