Monthly Archives: September 2010
Maker Faire 2010
RuBot II Robot Hey everyone, so this week I’m going to be talking a bit about the Maker Faire 2010 & what I saw there. Here we have a robot called the RuBot II which is a hi-tech Rubik’s cube solving robot. It appears in the 2010 Guinness Book of World Records as the world’s [...]
Processing Programming – Creating a paddle ball game
Hi everyone, so today I’m going to be talking a little bit about my programming code for Processing. My challenge this week is to create some code for a paddle using the class feature of Processing. I basically had to create a paddle, make it move on the y axis & create some constraints for [...]
Paper Prototyping – Interface Class
Hi Everyone, today I’m going to be a little bit about our Paper Prototype project from my interface class. Basically we created a paper mockup of a analog message box, similar to email. On the outer edges or the outer focus of the paper prototype, we sorted messages by Family, Friends, Work & Etc. When [...]
Reading Reflections – Week 4
In the reading of the excerpt “Hertzian Tales” by Anthony Dunne, it starts off talking about the electronic as a lost object. What I got from reading this section was that if designers of electronic objects get seduced by the provoking synthesis of examination & images which offer a loaded stimulation while remaining grounded in [...]
Reading Assignments & 5 in 5 Project Reflections
Cardboard Computers Well basically in this reading it talks about the Utopia project which was about how new media tools should be designed in relation to the quality of work they produce. Today, concepts from the Utopia projects originating from Scandinavia are used throughout the world in the field of design. It starts talking about [...]
5 in 5 Project #5 – Modeling a 3 story dining room – Digital
Hey okay so for today I will be modeling a 3 story dining room. My constraint will be a 1 hour time limit. So today I will be using a faster 3D modeling software to render with as I found that the other software to be slow & problematic with the render tests. Working with [...]
5 in 5 Project #4 – Digital coloring of figure
Hey everyone, so today I’m going to be talking a little bit about my 5 in 5 project number 4. Today the subject will be to digitally color the figure head of my drawing. So I’m a little nervous about starting this coloring project because it’s time consuming & I have not colored my artwork [...]
5 in 5 Project #3 – Digital inking of figure – Analog/Digital
Time constraint – 1 hour Okay everyone, so today I’m going to be talking about my #3 project which is to converting a hand drawn pencil figure & inking it digitally. Believe it or not, I actually don’t really do a lot of my inking by computer. I usually ink my drawings by hand. But [...]
5 in 5 Project #2 – The outline pencil figure drawing – Analog
Okay, so today I’m going to talk a little bit about my outline figure drawing or what’s most commonly referred to as “line art”. Line drawings usually show the outline of the subject, and not the volume or mass of an object. Lines or contours are a way to describe the edge of a form [...]
5 in 5 Project #1 – The Gesture drawing
Hi everyone, so today I’m going to talk to you a little bit about my latest project called the 5 in 5. Basically, my mission is to build 1 project a day for 5 days, document my projects before I start and after I finish them as well. Basically to just show the process in [...]