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Saint Seiya Eraser Battle Toy X
This vintage playset brought back a lot of my childhood memories. I used to collect those eraser capsule toys and battle them with my classmates in elementary school. There is a diagram on the right picture above shows how to play the game with robber miniatures. When the play pull the stick, the miniatures also [...]
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Acronrider – Rise of Evil Chestnauts
Acronrider – Rise of Evil Chestnauts is a half physical and half digital shooting game. While defeating evil mutant chestnauts, the player will be rewarded with physical power up modules that enhance the digital weapon if used correctly. priority 1: Get a coin hopper to work with Arduino =====Having a machine that can spit coins [...]
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Future Lab case study 1: Toilet Paper Subscription Helper
Toilet paper subscription helper monitors your toilet paper usage and calculates the best date for your next delivery. It notifies you through text message. This prototype is meant to be a part of a big iOT home network that connects household data, A.I., smart gadgets, iOT services, and eCommerce services together. The current prototype is [...]
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Flashback Island
Flashback Island is a 360 Panorama picture viewer for RICOH Theta. All the Panorama pictures are stored in the app so it might take sometime to load based on your internet connection. In the future and when I have more time, I will use google doc and store pictures externally instead. Lunch it here. You [...]
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VR Kids, VR for kids
We are a group of creative technologists, VR enthusiasts, educators, and middle school learning designers. Since Oculus Rift successfully revolutionized the VR hardware in 2013, we have been looking for a way to bring VR to younger users in various learning environments without them feeling sick from the disorientation caused by the stereoscopic vision. VR [...]
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sys12: polaris
我喜歡利用古董遊戲機來作為媒介,她們的種種硬軟體限制還有快要絕跡的製作程序為我提供了一個充滿挑戰的創作平台。System 12: polaris 是利用80年代的美式任天堂來作為平台,呈現一個孩子飛向北極星的片段。
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SMALLab: Sports for the Mind 2014
1. TOWER of SHAPES: 2 Players collaborative. 2 players work together to build up a structure with shapes provided at both sides. 2. JUMP!: 2 Players competitive. The mechanics are similar to the hockey game last time, but with gravity and physic. The goal is to climb up to the top using only platforms of [...]
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Gametrak conroller + Unity3D + Oculus Rift
Continued from an older post of mine on experiments with the gametrak controller. This time I am going to use it with Oculus Rift to track hand locations in front of the player. I found myself constantly come back to this game controller for potential solutions for its camera-less tracking technology.
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Angery Birds GO! TELEPODS
Stumbled on this little toy today and was amazed by the nicely designed trophy. When designing modular systems – systems that recognize and identify their detachable parts, always pack all the technologies in the core module and keep the detachable parts minimum to no technology. This toy trophy is not only a status quo, but [...]
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SMALLab: matchbox tinker
Download: [ver.2]Mac desktop version: matchbox tinker [ver.1]Mac desktop version: matchbox tinker =====Limor Levy and Andrea Henkel were leading the “tinkering” part of the bosslevel (12/06/13) and interested in having a digital simulation of the tinkering experience in SMALLab. She showed me a webgame called Tinker Ball as a reference of what they had in mind. [...]
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Quest Of Procrastination
Deign & Technology mailing list is a treasure trove for game ideas. Yesterday we have a new thread on whether or not we should purchase a refrigerator. Sven replied with this awesome idea of a walk-in refrigerator. People start to contribute to this fun idea, here are some of the highlights. “This will be a [...]
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8.P.M
8.P.M (8-bit as Poetic Medium) group embroidered patch design in progress. I started to wear coverall recently. It is something I wanted to do for a long time. A good coverall needs good patches so my first patch, here I come! I decided to make 8PM(8-bit as Poetic Medium) my first patch.
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