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Captain Corrado
Captain Corrado is the first educational game I have ever made in my life. It was a collaboration between Daniel Chapman and I during our college days in A.I.P.D ( Art Institute of Portland). Flash and Director becomes popular while we were in school but it seems like the department was having problem finding a dedicated Flash instructor so we, the super nerds, felt like it was up to us to push the envelop of things in school. And this game was one of the projects came out of that small rebellious movement of mine.
Captain Corrado’s spaceship has broken down in the middle of a lone space voyage, the player has to help him solve puzzles related to colors and shapes in order to restore the power matrix of the main engine.
2 Feb 2004 / admin / 0
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